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Located: research
topics > site planning
The role of information architecture in web
site planning (section 1)
Authors:
Moreville,
P. & Rosenfeld, S. 1998
Abstract: This research is taken from the book Information
Architecture for the World Wide Web. This section looks at information
architecture and the part it plays in web site planning - particularly
in addressing usability issues.
Contents:
Section
1 - Role of information architecture. Section
2 - Key issues in site planning. Section
3 - the site planning process.
The web is too new for anyone to feel secure
in claiming that there is a right way to do things (xiv)
Chapter 1 - what makes a site work
Brainstorm these questions & put on
whiteboard: (p3) 1. what do you hate about the web and 2. What do
you like about the web. Typically break down answers into three
groups - technical (interactivity/bandwidth), look and feel (design/funcitonality)
and other (navigation/finding info). The 'other' category is generally
related to information architecture.
Typical 'hates' are (p4): can't find info
- inconsistency/ poor labels/ poor navigation, poor graphic design
and layout, gratuitous use of technology, inappropriate tone for
audience, designer centredness, under construction, lack of attention
to detail.
Typical 'likes' are (p4): good aesthetics,
big ideas - mind challenging, utility and usefulness, finability
- good navigation, and personalisation - aiming for a wide audience.
Like anything else - we take success
for granted. Poor design frustrates us. Quality is often quiet,
passive and transparent (p7). This
is particularly relevant in the site design process. Because information
architecture and navigation planning is so intangible, if it works
it is taken for granted - therefore affecting its importance in
the process. A challenge for site planners is ensuring that the
information architecture process takes as much relevance as planning
for the design and technical process.
Chapter 2 - role of the Information Architect
Main job of information architect
is (p11):
· Clarify mission and vision for the site - balance needs
of owners with that of audience
· Determine content and functionality
· Specify how users will find info by defining its organisation,
navigaiton, labeling and search systems
· Map out how the site will accommodate change and growth.
It could be argued that planning in these four areas are equally
as relevant to site graphic design and site technical design. If
so, would a collaborative approach in determining these areas make
more sense.
Each site needs a definition of what it
will be and how it will work (p11). This can include various target
audiences, site goals, content and functionality required, and the
big picture.
Many thorny issues including: which goals
are more important? should the site be informational, entertaining
or educational? Should there be one main page for all audiences,
or one for each? Should the architecture organise information by
topic, by function or some other way? Who should own and maintain
the info? What kind of navigation makes most sense? If
these issues are not resolved before the site is built, they are
ultimately placed as a burden on site users. (p14)
Information architecture is about what's
not obvious. Users don't notice
information architecture of a site unless it isn't working.
Poor information architecture makes busy users confused, frustrated
and angry. (p12)
There are multiple models of finding info
- including known item searching, casual browsing. (p12)
 
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