The last couple of weeks has seen development in XML file output, reusable animated Sprite definitions and an overall cleanup of code.
XML file output means rooms, levels and sprites etc. can be created,modified and saved. Savegame files will also be generated in XML.
Sprites now can have a number of actions. Generally each sprite set will have common actions such as 'walk' and 'idle', which are used as an interface for a room.
It is a slow process as each change usually requires more code changes in other modules. As a result nothing has changed visually so there is no point in grabbing a screenshot.
If all proceeds smoothly a small demo will be released at the end of the month.