Unit 3B Applied Information Technology

week 16


Revision Topics


To assist you in revising listed below are a number of Specific Internet Resources linked to the appropriate part of the syllabus.


The Stage 3 Support Booklet has been produced by the Curriculum Council to assist teachers and students in covering the content of this unit.


The focus for this unit has been information and communication technologies in industry. The unit includes knowledge, understanding and skills to the degree of complexity listed below;


1. Social Implications and Trends

Examines the effects of ICT on the behavior, attitudes and relationships of individuals (3a)

Consider the extent to which the quality of information from various sources influences personal opinions or decisions (3a)


Evaluation of the impact of ICT choices in terms of economic, social and cultural factors and benefits and consequences (3a)

Impact of ICT within specific industry environments and the effects on the behaviour attitudes and relationships of individuals within these industries (3b)


Influence of values, ethics and legal issues and the need for inclusivity (e.g. culture, language, gender, disability and locality) on the design, construction and use of information products (3a)

Ethical considerations of the individual, group and community rights for privacy and the responsibility for the access, availability and security of information and their potential misuse (3a)

Role of the government, regulatory bodies and other stakeholders in the development of legislation and other protective measures (3a)


Responsibility of industry for the access, availability and security of information and their potential misuse (3b)


Relevant legislation and other protective measures adopted by industry (3b)


Effects of hypermedia on the convergence of multimedia forms on the presentation, communication and manipulation of information for personal, educational and business needs (3a)


Influences over decision-making an choices available to individuals, groups and communities (3b)

($100 Laptop)

(Online Office)

(Rise of the Armchair Thieves)

(Web Stalkers)

(Virtual Addiction)

(Global Communication)


(Web 2 Awards)

(What is Web 2.0)

(Why inclusivity?)




(Terms of Website use—example of protective measures)

(Australian Government sued by blind man)

(Australian Human Rights and Equal Opportunity Guidelines)

(Thailand bans YouTube)
Digital Data and information

(Web 2 Design Guide)

(Fraud on the internet)

(Phishing, Who is responsible?)

(Use of Digital Signatures in Pharmacies)


2. Hardware and Software

Typical small-scale professional multimedia(3a) (networked 3b)


computer hardware system.

Specialised peripheral devices (3a)

Operation of peripheral devices (e.g. input, output and storage) within industry (3b)


Consider factors such as compatibility and interfacing (3a)

Capabilities and limitations of the common types of components used in multimedia systems (3b)


Major factors affecting the functioning of ICT equipment within a networked environment (3b)


Use of hardware technical references or manuals, help procedures and other support facilities (3a)

Configuration and maintenance to use the system effectively and efficiently (3a)


User level understanding of the way in which systems software performs particular functions (3b)


Use of a variety of types of applications software eg audio and video manipulation, drawing and animation (3a).

Use of a variety of applications packages and consideration of alternatives to produce output. (3b)


Efficient operating skills and techniques (3a)


Application of appropriate functions, formats and conventions to product output (3a).


Use of supporting documents and help systems(3a and 3b)

Relationships between the capabilities of hardware and software components and factors affecting the design of software (3a)


Role and purpose of benchmarking (3a)


Factors in selection and use of ICT systems e.g. the user interface, functionality and usability (3a)


The design features, functions and technical capabilities of the software and how the software is configured with the hardware to form a useful system (3b)


Factors influencing the acquisition of hardware and software (3a)


Constraints and compromises required in the acquisition and installation of hardware (3b)

(PC Help)

(Computer Help)

(Jargon guide)

(Network learning centre)

(Network topology)

(Build a Network)

(PC Architecture)

(Healthy Computing)


3. Digital Data and Information

Impact and use of different file formats on the transfer or distribution of data (3a)


Data transfer is influenced by the nature and type of data, intended audience and factors or constraints e.g. size, time, cost, resources, security, locality, access and availability (3a)


Requirements for storage, retrieval, data manipulation and bandwidth for transfer over networks and the constraints and limitations these factors impose and the need for techniques e.g. compression (3a)


Technologies to organise, process and store data(3b)


Forms, standards and ways of transfer or distribution of data and how this is influenced by the nature and type of data, the intended audience and factors or constraints e.g. size, time, cost, resources, security, locality, access and availability(3b)


Major skills, techniques and processes to collect, evaluate and store data from a range of sources and interrogate the accuracy, reliability and validity of these sources 3b)

Skills, techniques and processes in sourcing, organising, processing, transforming and managing data ensuring the accuracy, reliability and validity of the data.
Information Processing Cycle (3b)

Consideration of the purposes, structure, nature of output and interaction and validation for data in creating information products (3a)


Specific techniques for manipulating, validating, managing, archiving and presenting a range of types of digital data (3b)


Knowledge of management processes in terms of managing, storing, archiving and disposing of data (3a)

Organisational culture, processes and procedures to record, store, search, retrieve, backup and archive data (3b)


Understanding of community expectations and statutory requirements(3a)


Minimisation of threats to the integrity and security of data and information (3a and 3b)


The influence of intended audience (3a).

The use of relevant language and terminology (3a)


Development of strategies for applying technologies in creative and original ways considering purpose, meaning, audience and client specifications (3b)


Characteristics of information produced for different purposes, such as structure, form, layout and meaning of text and symbols (3a and 3b)


Independent use of standards and conventions to create multi-tiered solutions (3b)


Use of techniques to represent the design of information solutions (3a)


Techniques and terminology for representing the design of solutions and output for those purposes (3b)


Mandatory, preferred and optional conventions applied to information in order to achieve its purpose (3a)


Common formats and conventions (3b)


Use of navigation techniques in complex interactive multimedia documents such as hyperlinks, buttons and icons (3a)


Use of specific criteria to evaluate the effectiveness of an information solution e.g. readability, completeness,
attractiveness, accuracy, ease of use and achievement of purpose (3a and 3b)

(On line research tutorial)

(File formats)

(Network speed)


(What is the Information Processing Cycle?)

(Backup Solution)

(Business Software Alliance)

(Sources of Data)


(Data organisation)

(Data processing)


(Data Validation)

(Data management process)

(Data protection laws)

(Digital Signatures)

(End point protection game)

(New media audience)

(Principles of Design)

(Elements of Design)

(Design for Graphics)

(Colours on the Web)

(Watch your language)

(Grantastic Designs)

(Web 2.0 Design Guide)

(Creating an online shop front)


4. Workplace practices and career

Related qualifications, experiences and personal attributes required or expected for entry, training pathways and lifelong learning (3a)


Work and career opportunities that arise in industry from the development of skills and awareness of qualifications, experiences and personal attributes required for entry into these areas of work.

Impact of ICT on Career opportunities and various industry roles (3a)


Various pathways in the transition from school to jobs within the ICT development industry (3b)

Typical environments including hardware and software (3a)


The economic effects on industry resulting from the implementation of ICT (3b)


Use of ICT systems and typical practices to achieve goals. (3a)


Social, economic and technological impetus for change in industry associated with the use of ICT (3b).

Awareness of ethical practices and issues or legislation related to health and safety, copyright and intellectual property.

Multiplicity as well as specificity of roles required for interactive multimedia development (3a)


The requirement for people to work individually with minimal supervision, to work cooperatively and collaboratively in teams and to exercise responsibility, integrity, initiative and resilience (3a and 3b)


Project management, managing change and system change within a problem-solving methodology (3b)


Expectation within industry that ICT development systems will be used to increase efficiency and quality through enterprise (e.g. initiative, flexibility, responsiveness to change, ingenuity and risk-taking) and creativity e.g. originality and inspiration (3b)


Computer-generated support documentation.

(Holistic Education Key to a Degree)

(ICT Careers Baffles Students)

(Jobs in Knowledge economy)

(Globalisation Guide)

(Team Roles)

(Out with Geek, in with Chic)

(Web Careers Guide)

©Curriculum Council 
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