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Located: essays >
satisfying site design
Satisfying site design: lostmyway.com
Contents: essay
start | 'case
study' | introduction
| myexperience.com
| goals
and perceptions | armchair
exploring | lostmyway.com
Navigation design and user goals
In an ideal world, Ken would be able to
move between 'armchair' mode and 'window' mode discussed in chapter
3 without getting lost, or adversely affecting his ability to achieve
his goals or influence his experience. But anecdotal evidence suggests
this is rarely the case, with any one of a number of obstacles getting
in the way. Nielsen believes diversity means users can sometimes
take pathways never intended and may not react well to having their
exploration controlled (Nielsen 1999, p. 66). He argues that navigation
needs to show available alternatives at the same time so users can
make choices and informed decisions. Tognazzini suggests users need
some boundaries - not a complete lack of boundaries - to create
the concept of an explorable environment which is not hazardous.
Status mechanisms are important in achieving this, and should be
visible but subtle (one such is the example of a Macintosh trash
can which looks full with only one item in it thereby
urging users to empty it immediately thereby negating its
value as an undo tool). (Tognazzini 1998).
Feedback
The concept of feedback is a consistent theme in much of the research
in navigation and interface design (Fleming 1998a, Lynch & Horton
1997, McDonald & Stevenson 1998, Nielsen 1999, Tognazzini 1998).
In a study on navigational tools in 1998, McDonald and Stevenson
suggested one purpose of navigational aids was to allow users to
review the progress of their work through a series of documents
- this in turn minimising the negative effects of disorientation.
The study showed that a graphical navigation map was commonly used
during browsing, and the study of partially familiar material, whereas
an index was used more often during information search. McDonald
and Stevenson suggest navigation maps tackle the problem of disorientation
by allowing users to gain an understanding of the relationships
that lie within the system, and by helping them gain a sense of
their own location relative to other parts of the hypertext.
What was interesting in the study was that
using a spatial map bridged any navigation disadvantage of not being
knowledgeable about the material. Times taken to locate information
were fastest with the map, next fastest with a contents list and
slowest with basic hypertext. Users used the map for browsing far
more than for information retrieval - where the contents list usage
increased. The suggestion is that maps are most useful when gaining
familiarity with new material.
The study concludes that the performance
of users may suffer if they must simultaneously focus on the task
in hand, such as locating information, and on orienting themselves
in the space. In other words, they must decide which routes will
satisfy their information goals, execute these routes, keep track
of digressions, and also monitor what information they have already
viewed. Navigational aids reduce this load on the user's working
memory by helping them with the task of orientation. (McDonald &
Stevenson 1998, pp. 129-142).
Intuitive structures
The importance of site structures which have been designed to meet
user goals has previously been illustrated. Fleming (1998), Lynch
(1997)and Nielsen (1999) each discuss the benefits a site structured
to meet goals brings in terms of satisfying user expectations and
creating a strong experience. It can also be argued that well planned
site structures help users navigate by providing a hierarchy of
information which can be decoded and used for orientation. According
to Lynch a uniform format allows a user to predict how a site will
work, and where to find information. He speaks of a range of structural
models for a site including sequential (usually only suitable for
smaller sites), grids (suitable for matrix information but
better for experienced audiences who can recognise the matrix, a
hierarchy (familiar as a navigational metaphor, and to construct
a mental model) and Web (goal to mimic associative thought and idiosyncratic
patterns) (Lynch & Horton 1997). Fleming suggests structure
planning must consider all components of a site - planing beyond
the front door - and argues that most navigation problems are not
users complaining about getting from the front door to some page
inside, but relate to being stranded inside a site. Typically, this
is because care has been given to navigating in only one direction
(Fleming 1998a).
In contrast to the views of Lynch, Fleming
and Nielsen, Norman argues that intuition - in this case the ability
to decode a site by having an consistent and effective structure
- is largely myth (Rhodes 1999). People have to learn something
if that knowledge is not already in the head, and so unless a user
can use a previously learnt site hierarchy as a guide, they will
have to learn the patterns within the new hierarchy. Tognazzini
takes this further by suggesting that people will not go to the
bother of creating a mental map of a site (Tognazzini 1998). This
research suggests that while a well defined site structure is important
in enabling user goals to be met - its value as a navigational tool
may be limited unless it is small and consistent with other site
structures used by the user.
Consistency
Of all the themes uncovered in navigation research, consistency
was among the most strongly supported (Fleming 1998a, Lynch &
Horton 1997, McDonald & Stevenson 1998, Nielsen 1999, Norman
1998, Tognazzini 1998, Twyman 1982). Nielsen argues that consistency
is vital in site navigation, and that users complain bitterly when
things don't work the way they expect. Fleming, Tognazzini and Norman
both talk about the importance consistent behaviour has in reducing
the learning overhead on users and therefore the ability to concentrate
on achieving goals rather than decoding systems. Norman discusses
it as a key concept of human-centred design where a system hints
at what will happen when a user does something. The concept that
consistency provides perceptual clues to people on how to act in
a certain environment is also strongly supported.
Consistency across Web site navigation may
mean a number of things, including:
· Blue being used as the primary
colour for hyperlinking text. Nielsen argues that no matter how
strong the argument for changing the colour from blue, it is so
universally accepted that sites will impose a penalty on their users
if they digress from this standard (Nielsen 1997).
· Navigation that maintains location
and appears similar on all associated pages. Fleming suggests a
common error is made when sites have buttons appearing and disappearing
at will, creating confusion and distrust of the reliability of the
aids among users (Fleming 1998b, p. 15).
· Interpretation of user behaviour
(Tognazzini 1998). This may mean any action which users may expect
to function a similar way to that which they are used to, such as
clicking on the back button taking the user to the last visited
page. Tognazzini argues that of all the forms of consistency, user
behaviour interpretation is the most important.
· Shortcuts. Fleming argues that
by definition, these should be brief, fast and clear, and keeping
in mind their primary purpose of allowing users to access information
easily and quickly. (Fleming 1998b).
The research indicates that consistency,
particularly in relation to expected user behaviour, has strong
links to other navigation concerns such as the requirement to provide
effective feedback and intuitive structures.
Contextual navigation
Nielsen suggests that there are three basic types of Web site links:
embedded (underlined text further explaining a topic), structural
(links to hierarchical elements) and associative (links to similar
interest and topic areas). (p195) Links to 'more of the same' and
further reading (associative) are one of the most effective ways
to lift site use (Nielsen 1999, p. 56).
An example of an associate link - or context
sensitive navigation - is Ken searching for the family Commodore
and deciding to check on prices. Associated links on the price comparison
page may allow Ken to use a special car loan calculator to work
out repayments for each price he receives, and alert that provides
Ken with a weekly update of new cars of that price range and model
for sale, and a function to 'store' particular cars he is interested
in a private notebook. It can be safely assumed that checking prices
means Ken is serious about a particular model of car, so the site
may have a link to a dealer to have a car delivered to Ken for a
test drive. The functions offered on the price page take into consideration
Ken's needs and goals at that point in the interaction.
Reasons as to why associative links are effective can be drawn from
research on user experience in chapter 1 and 2. These links directly
target primary goals of users and in doing so allow users a much
greater chance of achieving goals and thereby creating a satisfying
experience.
 
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