1. Introduction
Copyright
Tape title, logos
Openning speech
Description of the Blender
Books
2. Quickstart
Summary
Openning Blender
Loading Scene from the CD
First Render
Clearing the scene
Adding Sphere
Positioning Sphere + Lights
Texturing the sphere + Set smooth
Animating the sphere
Rendering
Playing animation
Summary Animation (bouncing ball)
Exercises - explain structure
Exercise -Animating a ball
3. Interface
Summary
The interface
mouse
ToolBox and menus
Windows
Screens
Scenes
Navigating in 3D
Selecting objects
Manipulating Objects
EditMode
Exercise - Setup your working environment
4. Mesh Modelling
Summary
Basic Objects
EditMode
Smooth
Proportional Editing
Extrude
Spin and SpinDup
Screw
Mesh Intersection
Noise
Warp too
S-Meshes
Metaballs
Modelling spacecraft
Exercise - Spacecraft modelling
5. Materials and texturing
Summary
Light and material settings
radiosity
glass
water
halo and lents flare
textures
image textures
Exercise - Texture spacecrafts
6 . Lighting
Summary
Lights
shadows
volumetric lighting
Exercise - Lighting spacecraft
7. Animation
Summary
Keyframe animation
Describing other types of aminations
Exercise - Animating flyby of the spacecraft
8. Particles
Summary
Particle animation
Explosion
Describing more advanced particle simulations
Exercise - Blowing up a spacecraft
9. Closing
Closing
Where next
Credits / logos.

Please note that this index is cut straight from the working storyboard and might slightly change in the final version.