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How did you get involved with the Dino-Riders line? The line was conceived by Jim Alley, my boss at the time. I was VP or Director of marketing for new business at Tyco. Boys action was a category we were not in.
What
tasks did that position entail?
How
did the idea of Dino-Riders originate?
Why
did you think Dino-Riders would be appealing to children?
How
were the characters and backstory created?
How
was it decided what dinosaurs would be produced?
How
was it decided which dinosaurs would be heroic, and which would be
evil?
How
important was historical accuracy in the sculpting of the dinosaurs?
How
did Dr. Bakker become involved in the designing of the dinosaurs?
What
dinosaurs was he involved with?
Was
there any concern that the larger and more expensive sets wouldn't
sell?
Series
2 and 3 had many more Dino-Rider sets than Rulons: were the heroic
Dino-Riders more popular with children, or was there another reason?
Why
were there only 3 dinosaurs produced for the third series?
Was
the 'Ice Age' series introduced to regain interest in the line, or
was it always planned?
What
was your favourite dinosaur in the line?
Are
you satisfied with how successful Dino-Riders was?
Were
there any sets that didn't make it to final production?
Dino-Riders
are currently enjoying healthy sales on the secondary market, are
you surprised by this?
With
the return of 80's icons like Transformers and Masters of the Universe,
do you see the Dino-Riders coming back as well?
Do
you have a message for the kids that grew up playing with Dino-Riders? Many thanks to Mr. Browne for answering my questions. He has registered interest in another Q&A in the future, so if you have a question email it to me and I'll add it to my list!
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Dino-Riders
(c) Tyco/Mattel
Pawn Brand (c) 2003 Last Updated 12/03 |
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