NanoBoard Konami Frogger v0.90 ============================== This RBF file runs the original arcade Frogger ROM image on the Altium NanoBoard. You will need a VGA monitor and a PS/2 keyboard plugged into the "PS2 KB" connector on the NanoBoard. There are two versions of the game included - one for the (prototype) v1.3 NanoBoard, the other for the (production) v1.6 NanoBoard-NB1. Controls ======== 5 Insert Coin Slot A 6 Insert Coin Slot B 1 1P Start 2 2P Start Joystick Left Joystick Right Joystick Up Joystick Down S Service Switch Dipswitch Settings ================== 7 Cabinet (0=upright, 1=Cocktail) (unsupported) 6..5 Coinage (00=A2/1 B2/1 C2/1, 01=A2/1 B1/3 C2/1, 10=A1/1 B1/1 C1/1, 11=A1/1 B1/6 C1/1) 4..2 (unused) 1..0 Lives (00=3, 01=5, 10=7, 11=cheat) *SPECIAL NOTES* =============== Note that this RBF file contains the copyrighted Konami ROM images. Please use discretion when distributing this file. Sound ----- The is a 2nd Z80 and accompanying sound chip which are not implemented at all. Attract Mode ------------ The attract mode gameplay appears to be 'brain-dead'. Not sure what the reason is, perhaps some un-implemented device providing randomness? There are also some strange speedups/slowdowns of traffic, most notably during cheat mode. Other than this, the game appears to be perfectly playable. The current sprite/tilemap system has an x-direction granularity of two (2) pixels. As a result, all scrolling in the x direction is by 2 pixels - this will be rectified in later (64-colour) versions. T.B.D. ------ * fix x-axis granularity * sound Contact =======