15-Sep-2003
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- Received a very kind donation to the project last week from Christopher Cox - a couple of complete
NTSC NES systems and a handful of cartridges - for testing of PUCE on
NTSC systems! Everything was purchased and delivered (half-way around
the world no less!) at Christopher's expense - so a very very big thankyou to Christopher for your time, effort and (not least of all) expense!!!
- I'm currently working on using USB as a faster and more
reliable method of programming the flash which has, until now, been a
bit of a problem and hampering development efforts (for example, we can
only program the flash using my laptop and my cable atm!).
- Chris is looking at SRAM save support for the SNES, based on the game E.V.O. IIRC.
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22-May-2003
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- Check out a couple of pictures of PUCE-SNES and PUCE-N64 running on the History page!
- I'm currently re-visiting PUCE-NES - runs the PRG bus emulation
OK but it seems like it's back to the drawing board if I'm going to get the
interleaved CHR bus emulation working...
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16-May-2003
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- PUCE-N64 WORKING!!! Tonight I played Charlie Blast's Territory.
I expected it to be a lot harder and a lot more frustrating than it turned
out (but then again, it was simply a matter of implementing Valery's PVBackup Flash Cart).
- I think I'll turn my attention back to the NES now - I at least
want to get Tennis up and running flawlessly from SRAM so we can truly say
that PUCE emulates cartridges from NES, SNES & N64!!!
- I'll endeavour to borrow the digital camera from work and get piccies of PUCE running all 3 consoles over the weekend!
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14-May-2003
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- We obtained and loaded the 256Kx16 SRAM. Chris modified his flash
programming software/firmware and tested 8 bits of the 16 - everything OK
on both our boards! Chris will continue with SNES cart emulation (w/SRAM)
and I might re-visit NES when the fancy takes me and see if I can get it
running out of the 15ns SRAM.
- N64: I hacked open a 7101 (=6102) cart and connected the
CIC lines to the PUCE board. I programmed the flash with an image I hope
uses the 7101 and then powered up PUCE with my N64 image that I worked on
during the week. No surprise that it didn't work first go - but we are
seeing a burst of read requests on the bus before everything dies (presumably
the N64 is busy executing garbage). This means the console is booting past
the CIC check - which we confirmed by removing the piggy-backed cart and
didn't get any reads at all! So we progress...
- Chris had a futher look at 'multi-booting' our EPC2 daughter board, but no luck as yet.
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7-May-2003
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- Tonight we managed to get the EPC2 daughter-board working. This
board contains 2 configuration devices for the FPGA. What this means is that
PUCE now 'remembers' what it has been programmed to do! So, for example,
once it has been programmed as a SNES cartridge, you can unplug it all and
simply plug it into a SNES (with its power supply) and you can start playing
immediately! You could also have several EPC2 boards, one for each console,
which simply plug into the PUCE board when switching between game consoles,
eliminating the need to re-configure the FPGA. Chris will also be working
on modifying the circuit so we can select between flash programming mode
and cartridge emulation ('play') mode with the flick of a switch.
- Chris & Amber have tested about 1/2 dozen SNES games during
the week, including a HiROM game. So we have LoROM and HiROM support. Chris
is working on SRAM support next - but we need to buy some SRAM. He'll also
look at a mechanism to transfer the SRAM contents to/from a PC via the serial
port.
- During the week I started work on a utility to read information
from ZIP archives of SNES ROMs. This will be integrated into our flash programmer
so we can program directly from ZIP files, applying patches on-the-fly. Amber
has been beefing up the flash programming software on the PC side of things.
- I'm looking for a N64 ROM image that will allow me to boot with a 7101 (PAL 6102) CIC chip installed.
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30-Apr-2003
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- PUCE-SNES WORKING!!! Tonight
we got PUCE running on the SNES, emulating a LowROM-only cartridge. For the
record books, the first game we got running on PUCE was Rival Turf, followed soon after by Astroboy (for Karina).
- Note: when MOD'ding the SNES, always check your de-solder work with a continuity test! :P
- The LowROM-only cart emulation is quite straight-forward. Next
is emulate some SRAM (2kB) and then look at HiROM and MAD-1 etc etc. This
should be quite trivial. Then there's the issue of SlowROM checks and other
copy protection mechanisms, including the lockout chip.
- Chris is quite keen to continue work on the SNES. I might start looking at the N64 myself.
- Hopefully some piccies on the history page soon!?!
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28-Mar-2003
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- Back to work - last night Chris & I met up and started work on PUCE for 2003.
- While I've been slack over the last few months Chris has designed
a PC parallel port interface for programming of the flash devices. This should
give us some pretty reasonable transfer rates ie. fast flash programming
time. The FPGA design is basically done - all we need to do is write the
PC software end and debug the design. The next update to this page should be a working flash programmer design!
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