|
Format:
The premise of this game is simple - determine the name of the
given songs by uncovering the notes and following the bouncing
ball. Earn the most cash over the course of the show and earn
the right to carry over for the next show.
To start the game - there are three general rounds. A series
of nine squares are presented - with each square hiding a note
in a "familiar" tune. A member from each of the two
competing teams contest each other at the central podium to determine
the next word in a given tune. A card is randomly selected from
the host which represents the note which is set to be revealed.
Three words are provided which could represent the next word in
a given tune. The contestant which is quickest to select the correct
word after hearing this tune is given the note represented by
that selected card - and their team has the opportunity to guess
the main tune by listening to the already-revealed notes and following
the rythm of the bouncing ball. If the team can correctly name
that tune - they win the round and receive a cash prize. If not
- the round continues - rotating through the various members of
both team. If neither of the teams can work out the song before
all nine notes are revealed - then the prize for that round is
lost and the players go on to the next round.
The prizes for each round are as follows:
Round 1 - $300
Round 2 - $600
Round 3 - $1200
At the end of the third round - the team to have the highest
cash total earns the right to be carry-over champs and also contest
the bonus prize round.
In the final round - the team attempt to win prizes worth double
their cash winnings from the previous rounds. The team must attempt
to uncover the nine notes of the final tune over the course of
30 seconds - in the same fashion as the previous rounds - however
the final tune is only played once - at the end of the 30 seconds.
If any of the questions representing the notes are not answered,
uncovered, or answered correctly within the time limit - they
will not be revealed in the playing of the final tune. If the
team can correctly identify the final tune - they win the bonus
prizes.
Teams can only contest a total of five nights - a win on the
fifth night ensures each team member receives a holiday and two
new teams contest the following show.
Keynotes was brought in as a summer time replacement for Sale
of the Century and did the job well. A great format.
|