Armoured Scales

House Rules: Submitted

I hear the official word is to ignore this? I worked at it and found a very easy and effective way to bring it into game. First, I lowered Dragon's armour-defeat level from Extraordinary back to Excellent. The Dragon's Armoured Scales number adds directly to this difficulty number. Example: Fognof the Lame Dragon has a Physdef of 15 and Armoured Scales of 15. Normal rules - diff for armourdefeat equals 33 (Extraordinary success versus PhysDef). New rules: Diff = 42 (Excellent success plus 15).

Logic: This makes dragons a bit tougher generally. It also allows gamemasters to easily adjust the target number for AD hits by raising or lowering the Armoured Scales rating.

Note: applies to drakes as well.

Submitted by: Blackfish

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