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Max Payne: Kung Fu Edition Wednesday, January 9, 2002 | 04:28 PM | By Reagan This Mod fucking rocks. Running around and kicking the shit out of punks rocks. It’s a must have mod if you’re a Max Payne player. I have some screenshots in the gallery, I would have had more but hypersnap was beening a pain in the arse and not taking shots when it was spose to. Read on for the readme. --------------------------------------- Max Payne: Kung Fu Edition Version 2.0 - December 21, 2001 http://kungfu.maxpayneheadquarters.com/ --------------------------------------- by Kenneth Yeung kenny2x4@hotmail.com Description: Features: - An experimental hand-to-hand kung fu combat system. Installation and Usage: - Unzip the KungFu_20.mpm file into your Max Payne directory (the directory that contains the MaxPayne.exe). Kung Fu Dodging: The kung fu dodges replace Max's standard dodging moves. To execute them, simply press the "jump" button while running. Depending on the direction you're traveling, you will perform different moves: forward + jump = front flip Also, Max will use "drunken style" shootdodging with single-handed weapons only.
Kung Fu Fighting: In order to use the kung fu techniques you must first select "Kung Fu Mode" from the weapons menu. Max has the Kung Fu Mode available by default (or you can get it by typing in "getkungfu" from the console) and it is located directly above the lead pipe weapon. While in Kung Fu Mode, Max has a wide array of kung fu attacks: hold down the attack button = continuous left and right punches Wall Jumping/Wall Running: Max now has the acrobatic capability of running along walls and doing backflips off of walls. To do a wall run, do a forward diagonal front flip into a wall. If you hit the wall right at the apex of your jump, Max will automatically run along that wall for a few steps before flipping off. The more horizontal momentum you have before you hit the wall, the farther Max will be able to run along that wall. To do a wall jump, you must do a straight front flip towards a wall, and if you touch the wall at the apex of your jump, Max will automatically launch himself backwards off of the wall into a backflip. You can also flip off of cars, polls, and even other people (if you're that good).
- Sometimes, during a kung fu dodge, the game speed may not speed up to normal speed. This will correct itself once you do another kung fu dodge. NOTE: if you do not have the "Kung Fu Mode" available, just do a wall jump/wall run and Max will magically get "Kung Fu Mode". Author's Notes: Ok, so I'm calling this v2.0 but I am still a long way from finishing the stick fighting (which I still have no idea why everyone is so excited about), and the next version will involve a major overhaul in the coding which will allow me to do much cooler things with the kung fu ;) It should be cool. In this version, there has been pretty much no change in the kung fu, but I've added lots and lots of other cool features. All of the new features were just experiments in different aspects that I never really tried to code before, and they all turned out way cooler than I expected. The drunken shootdodging way made because I was just fooling around with changing the shootdodging (which I've never tried before) and it turned out to be sooo much fun :) Also, I just recently figured out how to make my own custom camera paths in 3d Studio (which I've never known how to do before) so I way able to really fix up the camera affects and add a bit more to them. The enemy kung fu fighting was something that many people were suggesting and I really had no clue how to do it. But after lots of digging and improvising, I came up with ways of making them use kung fu that was decent (not very great or complex, but decent). And then there was the wall running. For the longest time, I would have bet a thousand bucks that it couldn't be done. But one day, I was just checking out some my (crappy) gun kicking code, and I realized maybe I could use the same kind of idea to get some sort of wall jumping in. It was a huge long shot and I thought it definately wouldn't work, but after some more serious thinking and ingenuity, it actually worked!! It still required lots of tweeking, but the underlying method actually worked like I wanted!! Then from there, it was only a few more steps to get wall running in. I still can't believe this thing actually works, and it actually is more fun then I thought and pretty useful too. However, the wall jump/wall running contain the majority of the bugs, but it's in its early stages anyways :) And ya, it kinda sucked that I had exams right now too, because I'm the worst procrastinator and this gave me LOTS of opportunity to procrastinate. Fortunately, I tend to get cool things accomplished during my procrastination periods :) I just hope my school marks turn out to be as "cool" as this has mod has ;)
Hello! I have been playing max payne fo a while,and i can´t get the Kung fu 09,1.0+ or 2.0 to work!! I´m so MAD at thoose tings...The problem is that it stands That i don have map\level totourial dosen´t exists!! I don´t know what that is so if you can help me to get it working and help me to find thoose files that i need..it would be just to nice of you. !PLEASE HELP ME! S*WMangan^
posted by Mangan^ (max payne fan) - 11/17/2002
Your not running a pirated copy of max payne? Some pirate copys don't come with that level, so you have to by a copy or fix a iso rip.
posted by Reagan - 11/21/2002
I have the exact same problem as Mangan The game loads up like normal and then kicks me out and displays that message
posted by joby - 11/25/2002
http://www.maxpayneheadquarters.com/forums/viewtopic.php?t=10025
posted by Reagan - 11/25/2002
i want to know where the kung fu edition of max payne is soming out and when
posted by Lorenzo Burroughs - 12/03/2002
Yo! For some reason my Choose Cutom game thingy is not able to open so I can't load Kung Fu mod :( So I'm really annoyed!
posted by Rich - 01/26/2003
I downloaded Max Payne Kung Fu 3.0,everything is Ok,but i can't fight in drunken stile.Please write me how to use drunken stile fighting.Thank you
posted by Din - 05/25/2003
HEY.. HAS ANY OF YOU MOD MAKERS OUT THERE PLAYED HALF LIFE: COUNTER STRIKE?¿? WELL, WOULDN'T THAT BE THE COOLEST THING EVER IF SOMEONE MADE A MAX PAYNE MOD THAT INCLUDED THE MATIX REALITY MOD PUPU v2.2 THAT MADE MAX PAYNE A MULTI-PLAYER GAME AND A LITTLE LIKE C-S... IF ANY OF YOU DO THIS PLEASE PLEASE PLEASE E-MAIL ME...
posted by JaSoN DeEb - 10/29/2003
dear rock star why dont you make max pain kung fu for the XBOX.
posted by revlon - 01/02/2004
I know...maybe: I am so stupid or to poor, but I'm sure :-), that I can't find any kung fu MOD's or matrix reality(max payne 1) FOR FREE...ehm...everywhere only some...memberSHIT... :-))...I'm looking...seeking..and all of this stAff :-) but I CAN'T find it!! It's very imortant to me!! PS: is it legal??downloading it for free?? I've heard many opinions about it...many different opinions... thenx for attention...and guudbuy :-)) -VectoR-
posted by Wiktor Zakrzewski( pole eesch:-) ) - 02/05/2004
one more thing...this www.maxpayneheadquarters.com is not working...WHY?? what's wrong??...sorry for stealing time and destroying your eyes...oh Don't look on this monitor!! you'll be blind...(someday)... -areevederchee :-)- VectoR-
posted by Wiktor Zakrzewski (poleshit) - 02/05/2004
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