Sophie's World Sophie's World

Client: Publishing consortium. When: 1996.

Role: Art Director responsible for the interpretation and design of interactive interfaces, games and narrative driven scenes. The coordination of the creative team including time based graphics and 3D artists.

Content: This complex and challenging CD-rom illustrated the book 'Sophie's World' by Jostein Gaarder. 3000 years of philosophy was illustrated with a 'bi-linear' interface and a rich collection of historical and philosophical data as well as a series of games and puzzles embedded within luxuriously illustrated scenarios.