D&D Weblog

18th June 2003

Cohen levelled up to Level 11

 

4th June 2003

Suddenly, a large, leopard-like creature assailed the party…

 

The party found there was a circular set of rooms surrounding the whole complex. A total of 8 web ladders leading upwards were found. The two remaining Quiths encountered earlier were dispatched during the exploration.

The party determined that the next doors lead to a temple occupied by vampire driders and a drow vampire. Whilst debating on what to do, the driders appeared at the other entrance and attacked. One drider was turned into gas and the other retreated after Blade Barrier was thrown across the entrance.

Eventually the party opened the temple doors and attacked. The vampire and a drider both managed to drain levels from party members and the drider latched onto one person. The battle eventually swung in the groups favour, with all the vamps being dispatched. Barak staked the drider bodies and cast Forbiddance on the remaining exit, preventing a gaseous vampire getting away. It finally dissipated after a couple of hours. The party then retreated and rested. On return to the temple, both drider bodies were gone. It seems both hearts must be staked to kill them completely.

Down the south passageway the group went. Three bedrooms were found. Two were occupied by twin Drow females and 4 Quiths. These were defeated and some treasure was found. Two (un)holy symbols of Kiaransalee(sp) were found on the bodies. The third largest bedroom was in a trashed condition with nothing of value found.

Dessa informed the group that the next room housed 'the most favoured male' and the other lead to the main temple. The party dreaded what was to come.

 

21st May 2003

 

The party waited expectantly outside the door and after a short while heard the sound of combat disappear. Cohen opened the door and saw no movement inside the room. There was no sign of the second salamander but a lot of ochre jelly bits were spotted everywhere. The jellies were definitely dead. Inspection of the rooms revealed a glowing icon at the bottom of the slime pit. It was a symbol of a lidless eye, which Barak recognised as belonging to a god of evil - a non-Lolth one at that. The party found that whenever they stepped out of the room, the symbol would turn itself off, and then on again when they entered.

At the back of the room a bloodied altar and two large urns were discovered. The urns were very heavy and full of coins. Cohen and Kai dragged them into the warehouse area and smashed them. Over 4000 silver pieces were discovered, approximately 250 gold pieces and 20 platinum pieces. A small pouch was found which held some low value gems. Straynjer blasted the altar into a million pieces using a wand of lightning from outside the door.

The party then spent about two hours searching the 5 other warehouse areas and the accompanying living quarters at the back of each. Large numbers of small and tiny monstrous spiders were killed in the process. Nothing of value was found.

The group then formed up and marched into the tunnel where the duegar had fled and found a watch station and a long tunnel sloping downwards. The watch post was searched without effect. Kai swung his large axe about in case the duegar dwarves were invisibly waiting to ambush the group.

The tunnel turned several times and then slanted steeply downwards. After traveling several hundred feet the group emerged into a very large cavern. A trail was spotted heading east and west. Looking westwards could be seen two further entrances into the rock. Over to the east, a large drow encampment was seen complete with mushroom farms, slave workers, multi- storey fungi houses and bands of drow moving about in the darkness. The party crept closer. At the ledge, Otto and Aragorn made their way to the northern most dwelling. An invisible Otto crept inside whilst maintaining constant telepathic contact with Straynjer.

There were about 9 drow inside the residence including children. In addition to living quarters there was a large cheese manufacturing workshop and small shrines. Some of the drow were seen praying silently. Otto managed to avoid getting run into and silently left the building. The second fungi house proved very similar.

After some debate, the party decided to check the tunnels leading westwards. It was discovered that both exited, once again, at the chasm with spider web running down one side. After further debate, the group decided to descend the web into the bottom most entrance.

On entering the first walled room, most of the group were catapulted back out of the entrance and were struck hard by an unknown force. Barak's knowledge of spells lead to him realising that a 'forbiddance' spell was in operation. After casting dispel magic twice, the effect was removed and the other party members were able to enter the area.

The end of the room appeared partly octagonal in shape with two side exits and a ladder, looking like it's made out of spiders web, leading through the ceiling at the centre rear. Before the party could approach the back section of the room, movement was spotted at the exits. 'Quith alert' shouted Aragorn before drawing back his bow. Otto was the quickest to react and threw down a flask of 'faerie dust' (I think) creating a concealing cloud of mist. Behind the Quith, two drow pushed forward and rushed up to Barak and Cohen. A few moments later, it was realised that these were no ordinary drow, but 'vampire drow.' Cohen thanked the effects of the mist with one of the vampires narrowly missing him with its hand. Barak fared not much better but was not drained of life energy. Then, it was discovered that there were 4 Quith Maren and not two. The 4 monsters moved forwards and struck at Barak and Cohen as well. Two of them spat acid at Otto but he easily dodged the acidic missiles.

The party moved forward with Kai, Enjo and Otto engaging in hand to hand whilst Straynjer prepared his spells and Aragorn fired his arrows. Straynjer added concealment to Cohen with an interposing illusionary hand, which saved his skin more than once. However, the vampires shrugged off many of Straynjer's attempts to either control them or change their shape whilst Aragorn regretted the effects of the mist during the battle as many of his arrows missed their target. Cohen had to struggle against the effect of a vampires domination attack and would have delivered a killing blow to Enjo except he was able to stay his hand.

Barak was able to successfully turn two of the Quith Marens and the other two fell not long after. Straynjer cast Suggestion on Cohen who now fought both the vampires influence and the commands of his friend. One of the vampires then found himself turned into a small animal. Both vampires realising they were about to be defeated turned into clouds of gas and were able to flee, especially since they were very difficult to spot with Otto's mist still clogging the air thickly. The other two 'turned' Quiths disappeared as well. (Had to change this slightly as they would have run away down the passages ages ago. Still awarding xp for defeating them though.)

Straynjer levels up to level 12.

 

14th May 2003

The session commenced with the party looting the lizards and bodies from the previous fight. Straynjer picked up his 4th wand of lightning. The best prize was a Bag of Holding from the mind-flayer, which contained a couple of thousand silver pieces, some platinum pieces, gems, scrolls and potions. The mind-flayer also had a magic great-axe.

The party then investigated the 6 doors on top of the surrounding ledge. They all had boards across them, but Cohen and Kai made short work of those. Most of the large rooms behind the doors contained webs and cobwebs crawling with large numbers of spiders - up to dog size. One large room appeared completely empty before movement was spotted on the far side. Two large black puddings rushed the party. The elves started firing their arrows, which didn't slow the advancing monsters and then watched as their arrows dissolved in the putrid masses. A fireball arrow and a lightning bolt burned and scorched the oozes respectively. Cohen leapt onto the ceiling, swung his mace and MISSED. Kai stepped forward and hit with his magical battleaxe and watched in horror as the acidic nature of the beast dissolved the steel and then split into two smaller halves. Barak cast Searing light and also MISSED. (Monsters had AC3.)

Otto threw oil on an ooze and Aragorn set it alight with a flare arrow. A fire elemental was summoned and further damaged the burning ooze. One ooze smashed into Kai and engulfed him. Cohen raced across to rescue him before the acid killed his fighting friend but was unsuccessful in the first attempt. Kai screamed in pain as his armour dissolved and the acid ate into his flesh. Cohen managed to pull him free and Barak cast a Blade Barrier across the floor, which started chopping the oozes into smaller pieces. Some more oil and flare arrows saw the end of the small oozes.

Out came the healing and Kai donned some ex-drow garments and armour. Straynjer cast Prestidigitation to remove the bloodstains. As no shield was available, he hefted the mind-flayers great-axe.

Two doors at the back of the room looked interesting and Otto checked them for traps. His search failed and a blast of fire burst around the door. His lightning reflexes saved him and he jumped out of the way.

When the door was opened, a large pit of glowing slime in the centre of the room was spotted. 3 large 12' long yellow amoeba shaped objects oozed towards the door. An altar and two large urns were seen at the back of the room. The door was quickly closed. Barak cast Divination and heard something like: Fire on the jelly, steel vs. the tower. Beware the slime.

The door was opened again and Straynjer let loose with a fireball. The yellow oozes took heavy scorching, but advanced nonetheless. Arrows once again were dissolved. Barak summoned some Salamanders and these started to seriously hurt the ugly jelly masses despite them splitting several times. Two tentacles lashed out at Straynjer from the Roper at the back of the room, which stood unscathed from the fireball. Straynjer was dragged forward to the edge of the slime. A salamander was also grabbed and dragged into the slime. Despite the salamander’s flames burning the tentacles, he died as the deep pit of slime burned his flaming flesh away. Otto targeted the Roper with arrows and hit. One arrow went straight threw the Ropers eye, killing it instantly. Straynjer fell to the floor in a severely weakened state and was quickly dragged out of the room. The door was closed again with one remaining Salamander battling the yellow oozes.

 

Otto, Aragorn levelled up to level 12

 

7th April 2003

 

Cohen levelled up to level 10

 

9th Dec 2002

 

The party decided to leave Enjo and the snow owl outside the complex, since the window entrance was found to be too small for the wolf to enter. The party climbed down into the ditch under cover of darkness and found a knotted rope of rags and blanket pieces. Otto climbed the rope discovering an empty room above with but a single set of human footprints in the dust. The rope led to the rooms below the wall top where patrolling hobgoblins stand watch. The party climbed the rope and left the room by the only door. They discovered a guardroom with another door and stairs going down. The footsteps followed the stairs. Otto had a look at the stairs and discovered 3 trip wires and it looked like the escaped slave had missed them all.


The party went through the doors and found some more rooms, whereupon Barak started getting an uneasy feeling. This was followed by Barak and Aragorn hearing the sounds of distant battle and later everyone heard the noises. Straynjer noticed that the party’s own shadows altered shape into warriors and were fighting each other. Then a mysterious light was noticed at the end of the last passage. Getting closer it took on the form of a misty man and approached the group. It struck Cohen and he felt a bit numb (or should that be numb-er considering his herbs.) The group attacked ineffectually except one of Cohens blows struck it and it disappeared. Seconds later it appeared down the passage behind Straynjer and struck him as well. A few blows later, and the HAUNT was defeated. The party decided against investigating the trapdoor in the roof and proceeded down the stairs.

 Looking out the door at the bottom of the stairs revealed an open courtyard. Invisibility was cast on Otto and he went for a scout around. The only way into the complex was through the second wall which also had patrolling hobgoblins on top. Otto found a large mud patch in front of the main entrance. Straynjer cast a spell bringing into existence the image of a large bat, complete with wing noises, which immediately attracted a lot of missile fire from the hobgoblins. Barak cast a silence spell and altogether this was a successful diversion allowing the party to run across the courtyard unobserved. Whilst crossing near the mud, the ground erupted and an ankheg grabbed for Barak and missed. Before it could shoot acid at the group, it was brought down and the party ran into the second entrance. Here, Barak summoned a celestial Pegasus to once again keep all eyes away from the party as they crossed an open parade ground to get into the keep itself.

 Passing through a large archway revealed an inner courtyard with a fountain, 2 large trees and gardens. Around the perimeter on 3 sides was a small roofed area. Otto got Cohen to hoist him up onto the roof and he immediately noticed 12 hobgoblins around the perimeter waiting to attack. He waited for Straynjer to make contact again but before the alarm could be raised, the hobgoblins stood up and commenced firing at the remaining party members. Otto struck invisibly at the nearest. Aragorn cast Entangle, tying some of them up. Barak cast Spiritual Weapon and got his sling out. Straynjer decided to go invisible after suffering a couple of crossbow bolts. Cohen and Kai climbed up onto the roof and engaged in hand to hand. Kai was himself entangled but was eventually able to move forward. Cohen was a whirling rampage of death that was constantly annoyed when the hobgoblin he was about to smash dropped from arrow fire from the rest of the group. A short fight later and the hobgoblins were defeated.

 

11th Nov 2002

The party journeyed away from Highport heading roughly southwestwards. Grok the halforc guide is managing to find the trail the caravan took some weeks ago.

During the first nights camp, Enjo woke up and started growling into the darkness. Cohen wondered what was happening and then heard the baying and barking of hounds in the distance. He quickly woke the others whereby Straynjer sent his owl up for a look-see.

A large pack of hounds was seen to be in pursuit of one large blacklike dog.

The dog got closer to the campsite whereby Barak cast detect evil revealing the black beast to be free from evil. Enjo didn't react badly either. Seconds later the pack came within 60 feet. There were 13 black dogs with 2 heads each and 4 white large dog beasts. Most of the party managed to get the drop on them and rained arrows and a fireball on them. A handful of the black dogs were taken down and several others were singed. When the dogs attacked, both Barak and Aragorn were bitten and dropped. They were both lucky and neither of them contracted a nasty disease from any of the bites.

The original black hound with the human face and prehensile front paws let loose with a loud bay, causing some of the enemy dogs to attack with lesser effect. The fight eventually turned in the party’s favour, and ended when Barak finally dropped the last two dogs.

The remaining good dog (Rover) thanked the party profusely and agreed to accompany them for a short way. Barak healed the party, including the half orc guide who had waded into combat without hesitation. Rover was found to possess magic abilities in addition to some telepathy.

The next day saw the party move onwards. Then the ground started to shake and the owl spotted a large herd of antelope. The party ran to get out of the way. Then something large snatched up Otto and carried him away. It was a large pterosaur, which was probably what had scared the antelopes. Straynjer took to the sky after it whilst Barak summoned a Pegasus to pursue. Cohen fired at it with his crossbow and missed dismally whilst Aragorn’s arrows found their mark. The beast was brought down. Before Straynjer could reach Otto to try and save him, Otto's ring of feather fall activated and he floated gently to the ground. Barak healed him afterwards.

That night passed peacefully. The next day saw the party stumble across some stake markers adorned with coloured feathers and skulls. Grok identified the stakes as turf markers for the 'Gifted of Gruumsh' orc tribe. The party would have to tread warily through the area. That night the party heard drums start up roughly 2-3 miles from their location. Straynjer cast invisibility on the owl who went and had a look. There was a large encampment of approx 300 orcs nearby. The party discretely moved away from them. Whilst doing so, a group of gnolls was spotted in the darkness moving towards the orc camp. Most of the party tried to hide whilst Straynjer would try and bluff it out. Communication with the gnolls revealed they were of to attack the orcs. Straynjer replied they were enemies of the orcs too. The gnolls seemed to believe this and didn't want to mess with an obviously powerful person since he was hovering off the ground and moved round past the group. Seconds later the elves spotted another group of gnolls passing them on the other side. A combat with several groups of gnolls in the dark wasn't exactly a good idea so the party moved further afield getting some distance from everyone. Later a large light could be seen on the horizon in the direction of the orc camp.

The next day Otto spotted a movement near the trail. The owl went up again and spotted a human hiding under a bush. The party closed in and Straynjer telepathised with the human. Turns out he was Thaddeus, the son of a rich noble who had been taken by the Slavers from Dame Gold's residence many months ago. The party interrogated the half mad Thaddeus and found he had escaped from the stockade over a week ago. He was half delirious with madness until Straynjer cast Suggestion on him to get him to calm down. The elves then scouted about to find a suitable campsite whereby they got information from Thaddeus as to who might be held there. Straynjer then used his crystal ball and made contact with 'The Great Sage' from Dame Gold's who was also being held at the stockade. They learned the place is being run by an elven female spellcaster. The garrison commander is blind and there are also ogres and maybe ogre magi.

The group continued onwards avoiding the many humanoids who live in the Drachensgrab hills. They then encountered another escaped slave who told them he let a rope down over one of the walls and it should still be there if they wanted to get in that way.

 

30th Sep 2002

Accomplishment: Some of the temple interior cleaned of living entities.

 

The night began with the invisible elves slipping around the side of the complex to search for the secret door at the back. One was found and Otto just failed to spot the rope, which was holding a spring-loaded bar in place on the other side. Luckily he is ever so nimble and when the lever hit the door knocking it back, he managed to avoid getting hit.

Meanwhile the others meandered around slowly heading for the back when an orc patrol was encountered. The elves had spotted them first and the message was relayed to Straynjer. Straynjer and Cohen with Enjo decided to encounter the orcs with an invisible Barak hanging about nearby.

Cohen wanted to use 'just testing the security measures' excuse. Showing them the eye symbol lead to the orcs eventually 'escorting' the visiting 'guests' towards the main portcullis entrance. Before the group got there, the party attacked. Barak threw an invisible silenced dagger into the back of an orc killing it. Cohen took on the leader who turned out to be rather tough (40hps) and Straynjer fought with a Rogue/Cleric who was unable to cast spells due to the silenced dagger sticking out of his dead compatriot. The elves arrived quickly and the seven orcs went down without a sound.

The bodies were hidden and the party moved on down to the secret door. Narrow 5-foot passages were discovered throughout. The party first found a burned out room with a reinforced east wall. Someone had gone to great lengths to seal up that side. The second room has a collapsed ceiling. Barak was ingenuous by casting Mending on the hinges of the jammed door allowing easy access. Unfortunately there were 6 ghouls and 2 Ghasts hidden in the ceiling, which jumped down surprising the party. Several hits were inflicted on the group and everyone except Straynjer avoided paralyzation. Otto finished the ghoul attacking him and leapt over one of the ghouls about to decapitate the helpless Straynjer whilst Enjo dropped the second one on him. The ghoul had second thoughts about delivering a coup de grace and just slashed him instead. Aragorn rained arrows on the enemy from the doorway whilst Cohen and Barak hacked away with abandon. Barak forgot he was a Cleric and could have turned them with ease, or was it because he wanted to see how his new magic undead killing maul worked!

After the enemy was defeated, Barak conducted some minor healing whilst Otto scaled the wall and searched the ghoul living area. It was alleged that he found 2 gems and a potion bottle. After the paralysis wore off, the party moved on.

The next room showed a collapsed floor with ledges on both sides and a bridge of wooden planks across the middle. Appraise checks showed the left side was extremely dangerous, the right side and planks looked ok. Otto was roped and set off across the right side. He hoped his ring of feather falling would actually work if it came to the crunch. Halfway across he spotted a loose board, which would tilt the wall over and knock someone into the 30-foot drop. He marked the board and continued across. A few minutes later everyone was across.

Moving onwards the party came across a small alcove with 3 barrels inside. Breaching a barrel revealed sour stale vinegary wine inside. It was later realised that Straynjer could have cast Prestigitation(sp?) to make it better but that would have lead to the dwarf and barbarian not wanting to leave, haha. The next room along had a large pile of tarry moldy ropes and rags surrounded by flies with a sweet honey smell in the air. Barak approached and 6 tendrils leapt at him grabbing him. The party immediately rushed to his aid. The large plant proved particularly vicious with 6 tendrils trying to grab everyone close by. Straynjer wisely hung back and Aragorn tried to pepper it with arrows. The plant (Giant Sundew) was especially resilient to missile fire (DR5) and its tendrils exuded an acidy type sap that burned Barak, Enjo, and Cohen. Otto the Nimble managed to avoid getting held. Enjo suffered badly and was knocked unconscious (-8hp) but luckily the plant was killed in time enabling Barak to do his stuff. Healing spells were flying as the sap continued to burn and water had no effect on trying to wash it off. Then Otto remembered the barrels and the party barreled (hee hee) up the stairs to the alcove. The vinegary substance was successful in stopping the burning.

Some coins, gems and a gold ring were found under the Sundew. The party decided to rest in the room. A few hours later, the door opened and a Wight entered. Cohen moved to attack it and Otto was ready with his bow whilst the others woke up and grabbed weapons. The Wight struck first and missed (rolled a 3 two rounds in a row.) This Wight was a tougher relative than its kin, and took a fair bit of punishment before it went down. Luckily no one was drained of life energy.

After a rest, the party moved on and walked into some stables where 4 humans/half orcs were lounging about. A short scuffle and 3 well placed arrows saw them quickly defeated. The bodies were hidden in the hay. In the loft, Otto found a hidden human with beard and loincloth.

He stated he is an escaped slave trying to get out of the complex. He was just waiting for the stable hands to leave before trying to make a break for it. He was formerly a stevedore working on the docks in Highport and was captured by the slavers 4 weeks ago. His wrists show manacle marks.

Barak leveled up to Level 9

 

 

23rd Sep 2002

 

Through spell use, the 10 rays (Axylotol thingys???) and the large man-swallowing fish were disposed of. Cohen bravely acted as bait for the big beggar and whacked it with his waddy. Then through the use of water breathing spells, the hatch on the reef was opened and the party eventually managed to squeeze through and climb the rungs found to yet another hatch. Gravity had reversed itself back to normal at this time.

Poking his head through the hatch, Cohen saw a large gem floating in a large empty room. The gem then blasted a section of the room with white light. The party equipped up and 4 members charged the gem in order to smash the invisible shield around it. Before Cohen could swing, the gem blasted him in blinding white light. Unable to resist the effect (failing his Willpower save) his soul was sucked from his body into the gem in a very painful fashion. His body and all his equipment was bleached white in the process. The shield was brought down quickly, zapping people in the process as they struck it, and Aragorn grabbed the gem, whereupon it stopped blasting. Straynjer activated the Amulet of Recall and everyone found themselves back in the Seer's laboratory. After some research, the Seer was able to locate Cohen's soul and return it to his body. He said his normal skin and hair colour would return over time but his equipment would remain white. The Seer gave a pile of stuff back. A few items were missing (which there was much complaining about.)

The Seer gave the group some info about a location of a slaver stronghold in an old temple in Highport and that Dame Gold may be there. There is a secret entrance into the temple itself at the back. After some rest and identification of new magic items, the party divined some info about the temple. It was protected by all manner of creatures and the orc god Gruumsh was worshipped there. The temple and walls were patrolled by undead and orcs constantly. Early in an evening, Straynjer and Cohen approached the gate posing as prospective slave purchasers. Barak, Aragorn and Otto were invisible and silenced following close behind. 10 orcs were guarding the main gate. Through the use of a minor bribe and suggestion ability, the gate was opened and the party entered the courtyard in front of the temple. Straynjer was given a rock with an eye carved on it (symbol of Gruumsh) which he was informed would keep the undead at bay. The party is currently deciding whether to proceed up to the main entrance where more orcs can be seen or to try and get around the back to look for the secret entrance.

 

19th Aug 2002

 

Barak leveled up to Level 8