16. Delta Labs Level 2A

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One Way Trips And Branches

  1. Stepping on the teleporter pad and clicking to exit Delta Labs Level 2A and teleporting to Delta Labs Level 2B is a one way trip.

Elevator [1]

Elevator Lobby

Main Lobby [1]

Bathroom

Main Lobby [1]

Elevator [2]

Main Lobby [2]

Front Hallway

Records Office

Office Hallway

Central Corridor

Teleporter Control Lab [1]

Teleporter Control Lab [2]

Central Corridor

West Hallway

Delta Operations [1]

Central Corridor

Records Office

East Hallway

East Lobby

Delta Bio Labs Lobby

Examination Room D2-1

Delta Junction 2

Hazardous Materials

Maintenance Duct 31

Maintenance Duct 32

Delta Security Junction

Office M. Abrams

Delta Security

Central Corridor

Delta Operations [1]

Delta Operations [2]

Operations Server Room

Delta Operations [3]

Elevator [3]

Trip Back To I. McCormick

Teleporter Control Lab [2]

Decon Test Chamber

Teleporter Chamber

Statistical Summary

  1. New Weapons
    • BFG 9000
  2. New Enemies
    • None
  3. Weapons
    • Pistol - 2
    • Shotgun - 6
    • Machine Gun - 6
    • Grenade - 4
    • Chain Gun - 3
    • Plasma Gun - 1
    • Rocket Launcher - 1
    • BFG 9000 - 1
    • Chainsaw - 0
    • Soul Cube - 0
  4. Ammunition
    • Small Bullet - 5
    • Large Bullet - 0
    • Small Shell - 8
    • Large Shell - 0
    • Small Clip - 8
    • Large Clip - 3
    • Ammo Belt - 1
    • Small Plasma Cell - 13
    • Large Plasma Cell - 3
    • Small Rocket - 1
    • Large Rocket - 0
    • BFG Cell - 1
  5. Armour
    • Combat Armour - 11
    • Armour Shard - 42
  6. Health
    • Small Health - 8
    • Large Health - 11
    • Emergency Medical Station - 3
  7. Items
    • PDA - 3
    • Email - 6
    • Audio Log - 4
    • Video Disk - 1
    • Air Canister - 0
    • Backpack - 2
    • Adrenaline - 0
    • Berserker - 0
    • ACO Keycard - 0
    • Maintenance Key 4 - 0
    • Military Transmission Card - 0
    • Data Linker - 0
    • Plasma Inducer - 1
    • DLib Replacement Panel - 0
    • Caverns Access - 0
    • Storage Room 11 Key - 0
  8. Storage Lockers - 3
  9. Door Locks - 1
  10. Codes - 3
  11. Security Clearance Updates - 0
  12. Objectives - 2
  13. Characters - 1
  14. Enemies
    • Archvile - 0
    • Cacodemon - 0
    • Cherub - 0
    • Hellknight - 0
    • Imp - 28
    • Lost Soul - 0
    • Maggot - 0
    • Mancubus - 0
    • Pinky Demon - 0
    • Revenant - 3
    • Tick - 0
    • Trite - 0
    • Wraith - 0
    • Zombie - 46
    • Z-Sector Guard - 0
  15. Bosses
    • Vagary - 0
    • Guardian - 0
    • Sabaoth - 0
    • Cyberdemon - 0

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